Rules of the Annual Allondon Frisbee Challenge
- The game will be played in the river, in an area between two clear
landmarks (to be decided before the game starts); the area beyond each
landmark is the "end-zone" of the team playing in that direction.
- The object of the game is to throw the frisbee so that one of your team
members catches it in your end-zone; the person that catches it must
not enter the end-zone before the frisbee is thrown.
- The game is started (or restarted after a goal) by one team throwing
the frisbee towards its end-zone from the opponents end-zone; the
opposing team then has possession.
- A member of the opposing team may then throw the frisbee to any other
member of his or her team; when holding the frisbee you may not move
more than one pace in any direction.
- Play continues until either a goal is scored, or possession passes to
the other team: this happens if a member of the other team catches the
frisbee, or the frisbee touches the water (or ground).
- Blocking of a throw is allowed, but only at a distance from the thrower
equal to his or her arm length; no physical contact is permitted.
- During a period of possession, one pass (only) may be made to a team
member standing out of the water.
- Injured players are to be removed from the river before play continues;
if they are not immediately revived by Alain's massage the teams will be
redistributed.
- The referee (Roger)'s decision is final and binding in all circumstances;
he may change any of the above rules at will.